VIEW 
Points
Time
Detail
0
-
Marked an answer to the question [UWP] Grasping hand cursor in the Developing Universal Windows apps Forum.
0
-
+15
-
Answered the question [UWP][Win2D]How to do selection for Win2D? confirmed by the asker in the Developing Universal Windows apps Forum.
0
-
Replied to a forums thread [UWP][C++] Drag & Drop in the Developing Universal Windows apps Forum.
0
-
0
-
Replied to a forums thread [UWP][C++] String Format in the Developing Universal Windows apps Forum.
0
-
0
-
Included a code snippet when answering the [UWP][C++] Windows::UI::Composition::Compositor question in the Developing Universal Windows apps Forum.
0
-
0
-
+5
-
+5
-
Contributed a helpful post to the Difference between C++ and C# thread in the Building Windows Store apps with C++ Forum.
0
-
0
-
+20
-
Quickly answered the question How to draw ID2D1Image with given opacity value? confirmed by the asker in the Building Windows Store games with DirectX Forum.
+15
-
Answered the question copy frontbuffer to backbuffer confirmed by the asker in the Building Windows Store games with DirectX Forum.
0
-
+15
-
Answered the question Large images with Direct2D confirmed by the asker in the Building Windows Store apps with C++ Forum.
0
-
+5
-
+20
-
Quickly answered the question IMFMediaEngine performance issues on ARM tablet confirmed by the asker in the Building Windows Store games with DirectX Forum.
+5
-
0
-
Thank you for contributing to forums. You have earned a bronze achievement.
+5
-
Contributed a helpful post to the namespace Platform::Collections not found thread in the Building Windows Store apps with C++ Forum.
0
-
Included a code snippet when answering the public ref class MyClass sealed : public BaseClass question in the Building Windows Store apps with C++ Forum.
+15
-
Answered the question public ref class MyClass sealed : public BaseClass confirmed by the asker in the Building Windows Store apps with C++ Forum.
0
-
Contributed a proposed answer to the question public ref class MyClass sealed : public BaseClass in the Building Windows Store apps with C++ Forum.
0
-
Marked an answer to the question IMFMediaEngine in the Building Windows Store apps with C++ Forum.
0
-
Replied to a forums thread IMFMediaEngine in the Building Windows Store apps with C++ Forum.
0
-
0
-
Thank you for providing an answer to the forums. Your willingness and effort to provide users with help is greatly appreciated. You have earned a bronze achievement.
+20
-
Quickly answered the question CreateSwapChainForComposition or CreateSwapChainForCoreWindow confirmed by the asker in the Building Windows Store games with DirectX Forum.
0
-
Marked an answer to the question class inheritance in the Building Metro style apps with C++ Forum.
0
-
Marked an answer to the question class inheritance in the Building Metro style apps with C++ Forum.
0
-
Replied to a forums thread class inheritance in the Building Metro style apps with C++ Forum.
0
-
+5
-
Contributed a helpful post to the ID2D1Bitmap into IWICBitmap thread in the Building Metro style games with DirectX Forum.
0
-
Marked an answer to the question Missing method exception in the Building Metro style apps with C++ Forum.
0
-
Marked an answer to the question Missing method exception in the Building Metro style apps with C++ Forum.
0
-
Replied to a forums thread Missing method exception in the Building Metro style apps with C++ Forum.
0
-
Replied to a forums thread Missing method exception in the Building Metro style apps with C++ Forum.
+15
-
Answered the question ID2D1Bitmap into IWICBitmap confirmed by the asker in the Building Metro style games with DirectX Forum.
0
-
+5
-
+20
-
Quickly answered the question Where to put animation loop in Direct 2D app (XAML) confirmed by the asker in the Building Metro style games with DirectX Forum.
+5
-
+15
-
Quickly answered the question Owner Draw Control in the Building Metro style apps with C++ Forum.
+5
-
Contributed a helpful post to the Owner Draw Control thread in the Building Metro style apps with C++ Forum.
0
-
Replied to a forums thread Owner Draw Control in the Building Metro style apps with C++ Forum.
+5
-
Contributed a helpful post to the IStream -> IRandomAccessStream thread in the Building Metro style apps with C++ Forum.
+20
-
Quickly answered the question IStream -> IRandomAccessStream confirmed by the asker in the Building Metro style apps with C++ Forum.
0
-
0
-
Thank you for providing your first answer containing code. You have earned a bronze achievement.
0
-
Included a code snippet when answering the VS 2012 - DirectX objects used in 'sub'classes question in the Building Metro style games with DirectX Forum.
+15
-
Answered the question VS 2012 - DirectX objects used in 'sub'classes confirmed by the asker in the Building Metro style games with DirectX Forum.
+5
-
+20
-
Quickly answered the question DirectX rendering within a Metro app confirmed by the asker in the Building Metro style apps with C++ Forum.
0
-
Contributed a proposed answer to the question DirectX rendering within a Metro app in the Building Metro style apps with C++ Forum.
+10
-
+15
-
0
-
Contributed a proposed answer to the question Empty Metro Framework in the Building Metro style apps with C++ Forum.