在 Prodige.Drawing.Design.RootDesigner.Initialize(IComponent component)
在 System.ComponentModel.Design.DesignerHost.AddToContainerPostProcess(IComponent component, String name, IContainer containerToAddTo)
在 System.ComponentModel.Design.DesignerHost.PerformAdd(IComponent component, String name)
在 System.ComponentModel.Design.DesignerHost.System.ComponentModel.Design.IDesignerHost.CreateComponent(Type componentType, String name)
在 System.ComponentModel.Design.Serialization.DesignerSerializationManager.CreateInstance(Type type, ICollection arguments, String name, Boolean addToContainer)
在 System.ComponentModel.Design.Serialization.DesignerSerializationManager.System.ComponentModel.Design.Serialization.IDesignerSerializationManager.CreateInstance(Type type, ICollection arguments, String name, Boolean addToContainer)
在 System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration)
在 System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager)
在 Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager)
在 System.ComponentModel.Design.Serialization.BasicDesignerLoader.BeginLoad(IDesignerLoaderHost host)
|