Xna Phone Game OS 7.1 Image Resolution RRS feed

  • Question

  • Hi,

    My 'Windows Phone Game' is created in Visual Studio 2010, Sevice Pack 1, OS 7.1.

    I do not have access to a phone to test my app. However, tests in an emulator show my app has no errors.

    I have selected my images to have a resolution of 1000 ppi,  and 480 x 800 pixel width / height.

    The preferred backbuffer width and height is also set to 480 x 800.

    This resolution was selected to reduce the app byte size.

    Should this resolution i've selected produce acceptable graphics, or will it appear to be an undesired pixilated?

    Monday, March 24, 2014 10:04 PM


  • Hi,

    Please try to used the following code in constructor:

                // Pre-autoscale settings.  
            _graphics.PreferredBackBufferWidth = 800;
            _graphics.PreferredBackBufferHeight = 480;
            _graphics.IsFullScreen = true;
            _graphics.SupportedOrientations = DisplayOrientation.LandscapeLeft;

    I hope it will help you.

    Best Regards,
    Amy Peng

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    Wednesday, March 26, 2014 6:39 AM