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[UWP][XBOX] PlayReady/SmoothStreaming Playback Error on Xbox One

    Question

  • I have an existing UWP app that successfully plays our PlayReady protected SmoothStreams on Windows 10 and Windows 10 Mobile. I have recompiled with the latest preview SDK and deployed to an Xbox One console. The app generally works fine except for the video playback and I see the error: MEDIA_ERR_SRC_NOT_SUPPORTED (0x80070005). This only happens on Xbox and this is not mentioned in the UWP on Xbox known issues or unsupported features.

    Why is this happening? Anything special I need to do on Xbox?

    Thanks,

    Gary

    Tuesday, April 05, 2016 1:28 PM

Answers

  • Hello

    I got an answer for this. If the app intends to play protected content using PlayReady DRM, you will need to add the following capability to your app manifest:

    <Capabilities>

        <Capability Name="internetClient" />

        <DeviceCapability Name="6a7e5907-885c-4bcb-b40a-073c067bd3d5" />

    </Capabilities>

    thx

    Radu

    • Proposed as answer by Davide Zordan Sunday, April 24, 2016 1:11 PM
    • Marked as answer by GaryThomas Monday, April 25, 2016 9:48 AM
    Thursday, April 21, 2016 6:43 PM
    Moderator

All replies

  • I have exactly the same issue with the same error code. The only PlayReady / Smooth Streaming samples I have been able to run correctly on the Xbox are these ones: https://code.msdn.microsoft.com/windowsapps/PlayReady-samples-for-124a3738 Thanks, Davide

    Davide Zordan [5x Microsoft MVP] Blog - http://davidezordan.net Twitter - http://twitter.com/DavideZordan

    Friday, April 08, 2016 5:00 PM
  • Hello

    Thanks for the interest! We are currently investigating this issue and we'll come back with an answer.

    Radu

    Friday, April 15, 2016 10:45 PM
    Moderator
  • Hello

    I got an answer for this. If the app intends to play protected content using PlayReady DRM, you will need to add the following capability to your app manifest:

    <Capabilities>

        <Capability Name="internetClient" />

        <DeviceCapability Name="6a7e5907-885c-4bcb-b40a-073c067bd3d5" />

    </Capabilities>

    thx

    Radu

    • Proposed as answer by Davide Zordan Sunday, April 24, 2016 1:11 PM
    • Marked as answer by GaryThomas Monday, April 25, 2016 9:48 AM
    Thursday, April 21, 2016 6:43 PM
    Moderator
  • Wow thanks. That fixed it. Do you have any details or documentation for this device capability? I was unable to find any results on Bing or Google for that guid.

    Thanks,

    Gary

    Friday, April 22, 2016 1:25 PM
  • Thank you, Radu. This capability fixed the issue.

    Davide

     


    Davide Zordan [5x Microsoft MVP] Blog - http://davidezordan.net Twitter - http://twitter.com/DavideZordan

    Sunday, April 24, 2016 1:11 PM
  • Information on that GUID is limited to PlayReady licensees.  Please review https://www.microsoft.com/PlayReady/ for information on becoming a licensee or, if you already are one, please move this thread to Connect.  Thanks!
    Thursday, April 28, 2016 4:51 PM
  • Hi,

    This issue is back on firmware 10.0.14352.1024 even when using the workaround.

    Romain


    Romain

    Tuesday, June 28, 2016 2:52 AM
  • Hi,

    Any update on a working solution with the current XBox builds?

    Cheers,

    Kristof.

    Tuesday, March 07, 2017 2:43 PM