Windows Dev Center

How to use WASPAI Capture in Metro style apps


  • Since the WASAPI is surpported in Metro style apps, I tried it:

    Platform::String^ id = Windows::Media::Devices::MediaDevice::GetDefaultAudioCaptureId( Windows::Media::Devices::AudioDeviceRole::Console );

    Microsoft::WRL::ComPtr<IAudioClient> pAudioClient = NULL;

    ActivateAudioInterface( id->Data(), __uuidof( IAudioClient ), (void**)&pAudioClient );

    WAVEFORMATEX *pDeviceFormat = NULL;

    pAudioClient->GetMixFormat( &pDeviceFormat );

    All of above are success !


    BUT,   ***  IAudioClient::Initialize ***    failed!!!!     the Error code is ( E_ACCESSDENIED 0x80070005 ).

    BUT, if I check the "Microphone" in Package.appxmanifest -- Capabilities , the Error is 0x8000FFFF.

    Help me please !

    Sunday, December 25, 2011 10:11 AM


All replies

  • I do not see in your code where you are initializing COM.  Are you doing this?
    Jeff Sanders (MSFT)
    Wednesday, December 28, 2011 2:07 PM
  • What a Strange thing! I create a new project, and check the "Microphone" in Capabilities. And now it does not return error, but it hangs in method IAudioClient::Initialize. When I stop debugging, a dialog, which askes whether to allow using the Mricophone, flashes on the screen. How can I make that dialog appear in the beginning.
    Sunday, January 01, 2012 10:12 AM
  • I do not see in your code where you are initializing COM.  Are you doing this?
    Jeff Sanders (MSFT)
    Hi Jeff, I has the same question, can I send you a demo? It's my email:
    Monday, February 06, 2012 1:21 PM
  • If you are still having this issue please let me know and I will do what I can to help.


    Windows Media SDK Technologies - Microsoft Developer Services -

    Friday, February 17, 2012 10:04 PM
  • I need help here. Is the above code for windows 8? They are not compiling for me.
    Tuesday, April 03, 2012 8:47 PM
  • Well now, I can compile the code. But IAudioClient->initialize hangs too. I don't see the dialog to ask for permission to use the microphone either.
    Wednesday, April 04, 2012 12:38 AM
  • I figured the IAudioClient->initialize issue. Except checking the "Microphone" in Capabilities, you also need to set the permission in system settings. Start the application (comment out the hanging part of the code, just run the blank application), choose settings charm to set the permission for microphone. go back to code to uncomment the initialize code, run the application again. It should work now.
    Wednesday, April 04, 2012 8:55 PM
  • Just following up on this thread now that I am back in the office. Do you have everything you need? Was your previous post a good solution for you?


    Windows Media SDK Technologies - Microsoft Developer Services -

    Saturday, April 07, 2012 12:04 AM
  • Yes, James. This problem is resolved. But I have another issue which I am still waiting for reply. Please see my thread here:

    Thursday, April 12, 2012 5:22 PM
  • I replied on the referenced thread.


    Windows Media SDK Technologies - Microsoft Developer Services -

    Thursday, April 12, 2012 10:50 PM
  • Great, this has helped!

    I have another question, concerning IAudioClient->Initialize, although it seems to work for now. The WASAPI documentation states:

    Note  In Windows 8 Consumer Preview, the first use of IAudioClient to access the audio device should be on the STA thread. Calls from an MTA thread may result in undefined behavior.

    But C++ threads are MTA by default and this doesn't seem to work:

    using namespace Windows::Foundation;
    using namespace Platform;
    public ref class MySTAClass

    Intellisense declares Error: Attributes are not allowed here.

    • Edited by Oslik Thursday, May 17, 2012 12:33 PM
    Thursday, May 17, 2012 12:24 PM
  • Make sure it is initialized and used on the main UI thread if you are using XAML in C++.


    Windows Media SDK Technologies - Microsoft Developer Services -

    Friday, May 18, 2012 12:55 AM
  • Hi,

    Following several threads on how to use WASAPI in Metro Style Apps, I still have many issues understanding how it works:

    What is "ActivateAudioInterface" ? never found it in MSDN except forums, and can't make it work either.


    Monday, June 04, 2012 8:28 AM
  • Jerome,

    This is now:


    Best Wishes - Eric

    Monday, June 11, 2012 9:44 PM
  • Jerome & Community,

    The API has not been indexed by the MSDN index server. The documentation can be found here:

    ActivateAudioInterfaceAsync function


    Windows Media SDK Technologies - Microsoft Developer Services -

    Tuesday, June 12, 2012 9:50 PM
  • For Jerome & Community.  Pay special attention to the remarks section for ActivateAudioInterfaceAsync it should save you a lot of time.

    Tuesday, June 12, 2012 10:23 PM