How can I get the chosen file from a FileOpenPicker window in C++ winRT?


  • Hi,

    I am having trouble making a code sample to work in C++/WinRT based on a C# sample and it seems to me if I could understand how to "translate" C# code to C++/WinRT I would be home free.

    The original C# sample is as follows:

    FileOpenPicker openPicker = new FileOpenPicker();
    openPicker.ViewMode = PickerViewMode.Thumbnail;
    openPicker.SuggestedStartLocation = PickerLocationId.PicturesLibrary;
    StorageFile file = await openPicker.PickSingleFileAsync();

     I have been able to come up with the following C++/winRT code which "almost works". I created a class with a method that returns IAsyncOperation<StorageFile> so that I could use the co_await keyword; the method looks like this:

    IAsyncOperation<StorageFile> FileDialogs::chooseFileToOpen() const
    	FileOpenPicker picker{};
    	StorageFile file = co_await picker.PickSingleFileAsync();
    	co_return file;

    Now I call this method from the click handler of a button:

    void MainPage::btnUpdateSource_Click(IInspectable const & sender, RoutedEventArgs const & args)
         FileDialogs fd{};
         auto res = fd.chooseFileToOpen();
         StorageFile file = res.get();
         auto name = file.Name();

    This compiles but when the get() method is called it fires this assert:


    So it is complaining that the apartment is single-threaded! and yet winrt::init_apartment() was called with multithreading!!

    So that's where I am stuck!

    Can anyone give me some insight?

    I am using Visual Studio 2017 version 15.7.5.


    Juan Dent

    • Edited by Juan Dent Tuesday, July 17, 2018 12:28 AM progressed in researching the problem
    Monday, July 16, 2018 7:39 PM