Question about the basic account for Win32 development RRS feed

  • Question

  • Hello,

    I'm working on a game that use real bing data to generate the environment. This process is made in the Unity editor one time, not in runtime. That means I don't call any Bing map api during the game, only when building levels.

    What are my limitations? I read that there are two kind of api calls, billable and non billable. Does it means that I've to pay every billable calls? I read that for a Windows app, it's 50k call a day, but is it really free? If not what are the prices?

    I really want to be ok with my use of the Bing map api, thanks for your help.

    Wednesday, October 14, 2020 1:07 PM

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