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### Collisions of 2 ellipse and their direction of motion after collision

required another thing is that if the collision has taken place at some point, how would it be possible to give new directions to both ...
| 1 Replies | 995 Views | Created by James Kadra - Wednesday, December 11, 2013 9:02 PM | Last reply by IssueKiller - Friday, December 13, 2013 2:18 AM

### Xna ball direction after collision

Hi everyone, I am making game like circle pong in xna 4.0.I am able to find collision of pad and the ball but after collision ball moves back to the ...
| 1 Replies | 434 Views | Created by Vivek Mishra16 - Friday, February 6, 2015 5:35 AM | Last reply by IssueKiller - Monday, February 9, 2015 3:32 AM

### Ellipse to ellipse collisions (ASAP)

added the collision check to the timer tick routine (this is the orginal code not the code you posted). This example just reverses the direction after a collision ...
| 16 Replies | 675 Views | Created by TotalNewbieforlife - Tuesday, November 3, 2015 11:41 PM | Last reply by tommytwotrain - Saturday, November 7, 2015 10:47 PM

### Detecting Ellipse collision/boundary

Hi, I have 1 ellipse's inside another ellipse that I move around using the TranslateTransform but I need to contain the inner ellipse within the outer ellipse. Does ...
| 0 Replies | 1066 Views | Created by MSDN_Forums_User - Thursday, March 11, 2010 6:55 PM

### How to create a game with ellipse collision?

collisions //we first set up two GraphicsPaths with the ellipses and create a Region from one //then we intersect the Region with the second ...
| 12 Replies | 1059 Views | Created by Ziya Ceferov - Saturday, August 30, 2014 8:02 AM | Last reply by Thorsten Gudera - Saturday, August 30, 2014 9:26 PM

### c++ collision between a rectangle and an oval/ellipse

anyone help with a algorithm for collision between an oval or ellipse and a rectangle?  Thanks.
| 1 Replies | 1188 Views | Created by bbalex - Sunday, October 20, 2013 7:43 AM | Last reply by pkr2000 - Sunday, October 20, 2013 3:49 PM

### ||| Collision |||

detection? it will be hard for cpu? 2. give me this code pls (triangles iteration and check for collision with each one of ...
| 9 Replies | 4926 Views | Created by Andrew3 - Tuesday, February 27, 2007 3:00 PM | Last reply by Andrew3 - Wednesday, February 28, 2007 12:46 PM

### Collisions

Hi, I'm creating a game using visual basic that is based on Space Invaders. I am currently working on the code for collisions but I am struggling to add code that ...
| 2 Replies | 515 Views | Created by J0J0T5 - Sunday, March 31, 2019 9:41 AM | Last reply by - Monday, April 1, 2019 8:26 PM

### collisions

In silverlight how do I detect collisions between 2 objects or make this happen. I can move an object on a canvas ...
| 6 Replies | 8369 Views | Created by jagguy999 - Sunday, May 25, 2008 6:47 AM | Last reply by jneubeck1 - Monday, May 26, 2008 4:48 PM

### Collision

He said he was using spheres... anyways since no one has answered maybe I can point you in the right direction. Pretty much when an Intersect() between the 2 ...
| 5 Replies | 3187 Views | Created by mattyw87 - Friday, January 26, 2007 1:08 PM | Last reply by Calvin Bell - Friday, January 26, 2007 6:52 PM

### Collision algorithm

no <Ellipse>) I have 8 Ellipse elements on a Grid of 9 squares.   It looks sort of like a collision ...
| 1 Replies | 907 Views | Created by MrSoftware1 - Saturday, July 16, 2011 10:28 AM | Last reply by MrSoftware1 - Saturday, July 16, 2011 11:52 AM

### Collision

Hi, I know this is becomming a cliché topic right now but I'm totaly new to collision dection. I know there is XNA... but that is for C# and I use
| 2 Replies | 2727 Views | Created by Forcecast - Wednesday, May 16, 2007 8:25 PM | Last reply by spotty - Wednesday, May 16, 2007 11:01 PM

of a circle and square. To white your own collision detection and bouce physics is more work but a great challenge, maybe start with for basic ...
| 2 Replies | 411 Views | Created by ProfessionalOfSmallBasic - Friday, January 13, 2017 2:11 PM | Last reply by ProfessionalOfSmallBasic - Friday, January 13, 2017 10:51 PM

### Getting collision at position and Collision groups.

do log all collisions so it would be easy to add a new method to return results based on a different criteria to GetCollisions, but I wouldn't want it to a very big ...
| 21 Replies | 550 Views | Created by Zock77 - Sunday, November 15, 2015 5:47 AM | Last reply by Zock77 - Tuesday, November 17, 2015 4:00 PM

### UIElements collisions

Hi pete. Are you looking for the right event to hook where you can place your collision detection algorithm, or are you looking for the collision detection algorithm ...
| 1 Replies | 1640 Views | Created by PeteJaw - Tuesday, November 16, 2010 11:31 AM | Last reply by Peter Kuhn - Wednesday, November 17, 2010 12:41 AM

### Collision detection

://physicshelper.codeplex.com/ This supports collision detection 2) Google "Silverlight hittest" - you'll find lots of entries that MAY help ...
| 1 Replies | 1829 Views | Created by Subscrbr - Sunday, July 25, 2010 3:04 PM | Last reply by snelldl - Monday, July 26, 2010 5:03 AM

### problem after collision

I wrote a li'l big post here "Why check before collision happen and how?" but Forum devoured it(maybe two edit windows in the same topic are the cause). It's 2:34 AM here, ...
| 7 Replies | 5964 Views | Created by GMS0012 - Monday, February 26, 2007 8:22 PM | Last reply by Arek Bal - Tuesday, February 27, 2007 7:04 PM

### Collision Detection

; As for the new question about "different types of collision detection and how this works",which I think has little thing to do with C++,please refer to the ...
| 2 Replies | 2430 Views | Created by Gomba Star - Sunday, August 18, 2013 8:47 PM | Last reply by Jane Wang - MSFT - Monday, August 26, 2013 2:10 AM