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Changing the view point in kinect fusion RRS feed

  • Question

  • Hi I would like to display the final rendering of the kinect fusion such that points far away from the sensor are at the bottom of the rendered image and and the points closer to the sensor are at the top. Essentially I would like the point of view of the final image to be translated and rotated from the camera corodinates. My scene is static and so is the kinect. I beleive that I whave got to do something with the worldtocameratransform matrix but what i observe is that there is no effect on the final rendering if i vary the 4th column of the matrix which corresponds to translation. This is something that I am not able to understand.
    Thursday, August 27, 2015 1:05 PM