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Binding 3D Model - Kinect SDK - XNA RRS feed

  • Question

  • Hi

    I´m trying to bind myself to a 3D model with Kinect and  XNA, but....

    1: I'm not sure if the model must be divided in several meshes or just have one mesh.

    2: what do I have to match in the 3D model with the kinect joints

    3: thank you


    Aaron Olvera
    Tuesday, September 20, 2011 10:24 PM

All replies

  • Hi, I don't know how tu control a 3d model with kinect. But, take a look to this sample

    http://create.msdn.com/en-US/education/catalog/sample/skinned_model

    And then you can generate your own way to do so.

     

    Sunday, November 6, 2011 1:08 AM