PORT Kinect SDK over to XNA for XBOX Creators to use ? RRS feed

  • General discussion

  • Any Chance at Porting the Kinect SDK over to XNA so We can use it in the Creators Club to Make Indie Kinect Games ?





    Sunday, July 24, 2011 5:27 PM

All replies

  • They don't comment on what they are going to do. Best would be to rephrase that as a suggestion. Like how, specifically, would you like to see it integrated into XNA? So you can target both XBox and Windows with the same code? Being able to link the bones from a mesh to the bones from the skeleton tracking? I'm able to build an XNA application with a reference to the library, have you tried using it?

    Sunday, July 24, 2011 8:06 PM
  • He wants information on doing it for the xbox. I think the codes a little different would it be?
    Thursday, July 28, 2011 2:24 PM
  • Yeah, missed that in the title, but, still, they don't say what they are going to do. Best to phrase it as a suggestion.
    Friday, July 29, 2011 12:30 AM