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Using the Ksaudio header library RRS feed

  • Question

  • Hello,

    I have accessed the ksaudio header library and implemented it in C++.

    What can I make good use of it?

    Here is the source code that includes this library:

    JohnDBCTX

    #include <ksmedia.h>


    typedef struct {
     BOOL fCopyrighted;
     BOOL fOriginal;
    } KSAUDIO_COPY_PROTECTION, *PKSAUDIO_COPY_PROTECTION;

    int main()
    {

     return 0;
    }

     



    • Edited by JohnDBCTX Thursday, July 16, 2015 10:55 AM
    • Moved by Shu 2017 Friday, July 17, 2015 7:38 AM from VC++ forum
    Thursday, July 16, 2015 10:54 AM

Answers

  • these are mostly use by drivers. what bigger problem are you trying to solve?

    d -- This posting is provided "AS IS" with no warranties, and confers no rights.

    Friday, July 17, 2015 4:36 PM

All replies

  • Hi JohnDBCTX,

    I move your post to Windows Hardware WDK and Driver Development forum since you talk about a header file from Windows Driver Kit (WDK). Thanks for your understanding.

    Best regards,

    Shu


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    Friday, July 17, 2015 7:38 AM
  • these are mostly use by drivers. what bigger problem are you trying to solve?

    d -- This posting is provided "AS IS" with no warranties, and confers no rights.

    Friday, July 17, 2015 4:36 PM