Smoothing on select joints instead of entire skeleton RRS feed

  • General discussion

  • In the case I am dealing with, I find that I need different smooth settings on different joints of the skeleton.

    Having mouse control with your hand obviously needs to be as smooth and cared for as possible, but things like my feet which are only used for jumping detection, or my center body mass which is hardly used in my case, or even completely ignored.

    Bumping up the smoothing settings slow processing down, but I think it would be very helpful to be able to set smoothing just on the joints the that developer cares about.


    Obviously this could be built by a developer on their own, but if the smoothing function is already there, it might as well be able to have a bit more precise control.


    another idea for beta updates! ;)


    thanks guys

    • Changed type Eddy Escardo-Raffo [MSFT] Saturday, July 30, 2011 2:10 AM this is a suggestion for future, not question looking for specific answer
    Friday, July 29, 2011 8:00 AM

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