locked
Xamarin.iOS 10.0.0.6: Mac Agent can't connect after update RRS feed

  • Question

  • User29966 posted

    After stable update on both Mac and Windows I can't connect Xamarin Mac Agent. Tried both Xcode7 and Xcode8.

    Starting connection to Mac Mac-Admin.local... Xcode license must be accepted in order to be connected and working against the Mac Disconnected from Mac Mac-Admin.local (192.168.130.128)

    Windows: Microsoft Visual Studio Professional 2015 Version 14.0.25431.01 Update 3 Xamarin 4.2.0.680 Xamarin.iOS 10.0.0.6

    Mac: Xamarin Studio Community Version 6.1 (build 5441) Xamarin.iOS Version: 10.0.0.6 (Xamarin Studio Community) Hash: 6c3fee4 Branch: xcode8

    Thursday, September 15, 2016 9:52 AM

All replies

  • User29966 posted

    Solution:

    1. Go to Xcode -> Preferences -> Location
    2. Check if "Command Line Tool" set
    3. Run sudo xcodebuild -license in terminal
    4. Follow instructions
    Thursday, September 15, 2016 10:45 AM
  • User180523 posted

    Xcode license must be accepted

    What part of that is confusing you? Just open xCode 8 on the Mac. It will ask you to accept the new license agreement.

    Thursday, September 15, 2016 11:27 AM
  • User257043 posted

    Actually xCode 8 never asked me to accept the new license agreement

    Thursday, September 15, 2016 12:25 PM
  • User240432 posted

    Windows: Microsoft Visual Studio Professional 2015 Version 14.0.25431.01 Update 3 Xamarin 4.2.0.680 Xamarin.iOS 10.0.0.6

    Vladimir - where is the download/install for Xamarin.iOS 10.0.0.6 for Windows/VS2015? I just updated VS2015 to version 14.0.25431.01 Update 3 and now my Xamarin.iOS on Windows is 9.8.2.22 and my Mac has 10.0.0.6. So, nothing compiles anymore.

    Saturday, September 17, 2016 12:00 PM
  • User240432 posted

    Oh, wait, I found it - you have to go to VS2015 options, Xamarin, Other - then click Check For Updates. Sigh. I just assumed this would be automatic now.

    Xamarin... still young and stupid, but a great product.

    Saturday, September 17, 2016 12:07 PM
  • User774 posted

    @ClintStLaurent said:

    Xcode license must be accepted

    What part of that is confusing you? Just open xCode 8 on the Mac. It will ask you to accept the new license agreement.

    Did you miss the lesson on respectful communication in kindergarten?

    Friday, September 23, 2016 2:07 AM
  • User97202 posted

    Open Xcode and accept license, then re-try it will work fine

    Friday, September 23, 2016 3:18 AM
  • User29966 posted

    @vulcanlee

    Open Xcode and accept license

    It isn't that simple :) I had Xcode 7 and Xcode 8 both installed and both worked fine; after Xamarin update both started to complain about license. Obviously I'd opened Xcode to check updates, provisioning profiles and e.t.c

    So it looks like Xcode's bug (I'd found a solution here http://apple.stackexchange.com/questions/175069/how-to-accept-xcode-license) and Xamarin's update triggered it.

    Friday, September 23, 2016 9:05 AM
  • User97202 posted

    I have only Xcode 8 on my Mac

    Friday, September 23, 2016 9:17 AM
  • User93258 posted

    This was more trouble than it should have been.

    Sunday, October 9, 2016 12:58 AM
  • User247044 posted

    @descorp said: @vulcanlee

    Open Xcode and accept license

    It isn't that simple :) I had Xcode 7 and Xcode 8 both installed and both worked fine; after Xamarin update both started to complain about license. Obviously I'd opened Xcode to check updates, provisioning profiles and e.t.c

    So it looks like Xcode's bug (I'd found a solution here http://apple.stackexchange.com/questions/175069/how-to-accept-xcode-license) and Xamarin's update triggered it.

    I'm experiencing similar issues. Can't stand replies that are basically the equivalent of "did you turn it off and on again". Of course we checked Xcode...

    Friday, October 28, 2016 6:35 PM
  • User121174 posted

    @descorp said: Solution:

    1. Go to Xcode -> Preferences -> Location
    2. Check if "Command Line Tool" set
    3. Run sudo xcodebuild -license in terminal
    4. Follow instructions

    Thanks for the solution, I experienced the exact same issue after having Xcode8 installed and also keep Xcode7, in the location and "Command Line Tool" there it allows me to select Xcode8, then the project was able to connect to Mac Agent.

    Thursday, December 8, 2016 3:41 PM
  • User289996 posted

    @descorp

    Polite thank you from 4 months after you worked through this issue. Greatly eased my initial set-up.

    Monday, January 9, 2017 7:38 PM
  • User227974 posted

    @ Vladimir Abramichev thanx your solution solved my issue :-)

    Tuesday, January 10, 2017 9:22 AM
  • User291567 posted

    The message in Visual Studio 2017 CR is misleading. Just go to your mac and open XCode Preferences and select command line tools like in screen

    Sunday, January 15, 2017 1:30 PM
  • User103701 posted

    @Vladimir Abramichev, this works for me too..

    Saturday, January 28, 2017 12:25 AM
  • User274860 posted

    @descorp said: Solution:

    1. Go to Xcode -> Preferences -> Location
    2. Check if "Command Line Tool" set
    3. Run sudo xcodebuild -license in terminal
    4. Follow instructions

    Good hint! Actually, for me, I didn't even need to "accept" any license. The error was the same but what was missing was the command line configuration in and from Xcode. Thanks!

    Tuesday, February 28, 2017 11:46 AM
  • User301107 posted

    @AdamAdamczyk Thank you very much. Made it simple since it's not immediately obvious as you said.

    Friday, April 14, 2017 7:38 AM
  • User323113 posted

    Mac Xcode program waiting confirmation of new plugin install or update. Go to mac run xcode from AppStore it will work and you can update or accept what it wants

    Sunday, October 22, 2017 12:45 PM