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Creating an installation CAB for windows mobile devices RRS feed

  • Question

  • I created an installation CAB and deployed it to the windows mobile emulator through ActiveSync. It works perfectly well. I then try to deploy it on the Samsung SGH_i910 and it doesn't run.

    I added the file msvcr80.dll for ARMV4I as a dependency. Is there any other files that are required to be added as dependencies to launch the game on the mobile device? The file doesnt use any additional SDKs, just the Windows Mobile 6 sdk.

    Friday, April 23, 2010 9:31 AM

Answers

  • That's ok, the problem was page flipping being supported on the omnia and not the emulator. I rectified this problem, thanks.
    Monday, May 3, 2010 7:01 AM

All replies

  • Hi Coder12X,

    Can you provide following information:

    1. What's the difference between emulator and real device for deploy steps?

    2. What error message do you get in the Samsung device?

     

    Best regards,
    Guang-Ming Bian - MSFT


    Please remember to mark the replies as answers if they help and unmark them if they provide no help
    Tuesday, April 27, 2010 6:13 AM
  • That's ok, the problem was page flipping being supported on the omnia and not the emulator. I rectified this problem, thanks.
    Monday, May 3, 2010 7:01 AM