How to handle "Grab" gesture event in unity RRS feed

  • General discussion

  • Hi,

    I am new to kinect and trying develop unity based app. I want to know how to detect hand grab event in unity3d C# using kinect. I'm referring to RF Solutions basic tutorials for Unity3d-kinect. My requirement is to call hand grab event then hand swipe to rotate a game object in unity3d.

    Any kind of help would be appreciated. Thanks in advance

    Monday, March 31, 2014 6:32 PM

All replies

  • You may need to ask over on a Unity forum, since it isn't using the supported managed layer from Kinect SDK. You will have to figure out how to call a function pointer you pass into your interop layer so you will call that once you have detected the event in your unmanaged code.

    Carmine Sirignano - MSFT

    Monday, March 31, 2014 7:20 PM