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Collision Detection RRS feed

  • Question

  • Could someone provide information on different types of collision detection and how this works? 




    • Edited by Gomba Star Saturday, August 24, 2013 2:07 PM
    • Changed type Gomba Star Saturday, August 24, 2013 4:53 PM
    • Changed type Gomba Star Saturday, August 24, 2013 4:54 PM
    Sunday, August 18, 2013 8:47 PM

Answers

  • The error message is very explicit. Somewhere you are constructing a Pirate object with a constructor where the third parameter is incorrect.
    Sunday, August 18, 2013 9:53 PM
  • Hi,

    Your previous question was " Need Help to Resolve Error C2664 " and  Brian Muth has provided the helpful suggestions here.I think we should respect his contribution.

    If we changed the topic of the initial post casually, it would decrease the motivation of others for making contribution. 

    As for the new question about "different types of collision detection and how this works",which I think has little thing to do with C++,please refer to the following links:

    Collision detection

    Collision Detection discussion

    Collision Detection Overview

    If your questions remain unresolved,please post new thread to the related forum with the following link for better response.

    http://xboxforums.create.msdn.com/forums/

    Thanks for your understanding and support.

    Kind Regards.

    Jane.


    <THE CONTENT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED>
    Thanks
    MSDN Community Support

    Please remember to "Mark as Answer" the responses that resolved your issue. It is a common way to recognize those who have helped you, and makes it easier for other visitors to find the resolution later.


    Monday, August 26, 2013 2:10 AM

All replies

  • The error message is very explicit. Somewhere you are constructing a Pirate object with a constructor where the third parameter is incorrect.
    Sunday, August 18, 2013 9:53 PM
  • Hi,

    Your previous question was " Need Help to Resolve Error C2664 " and  Brian Muth has provided the helpful suggestions here.I think we should respect his contribution.

    If we changed the topic of the initial post casually, it would decrease the motivation of others for making contribution. 

    As for the new question about "different types of collision detection and how this works",which I think has little thing to do with C++,please refer to the following links:

    Collision detection

    Collision Detection discussion

    Collision Detection Overview

    If your questions remain unresolved,please post new thread to the related forum with the following link for better response.

    http://xboxforums.create.msdn.com/forums/

    Thanks for your understanding and support.

    Kind Regards.

    Jane.


    <THE CONTENT IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED>
    Thanks
    MSDN Community Support

    Please remember to "Mark as Answer" the responses that resolved your issue. It is a common way to recognize those who have helped you, and makes it easier for other visitors to find the resolution later.


    Monday, August 26, 2013 2:10 AM