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Bug? Skeleton Initialization by RuntimeOptions.UseDepthAndPlayerIndex RRS feed

  • Question

  • This code initializes only RuntimeOptions.UseDepthAndPlayerIndex, but also Skeleton events are generated.

    Is it normal?

                    nui.Initialize(RuntimeOptions.UseDepthAndPlayerIndex);
                    nui.DepthStream.Open(ImageStreamType.Depth, 2, ImageResolution.Resolution320x240, ImageType.DepthAndPlayerIndex);
                   
                   nui.VideoFrameReady += new EventHandler<ImageFrameReadyEventArgs>(nui_VideoFrameReady);
                   nui.DepthFrameReady += new EventHandler<ImageFrameReadyEventArgs>(nui_DepthFrameReady);
                   nui.SkeletonFrameReady += new EventHandler<SkeletonFrameReadyEventArgs>(nui_SkeletonFrameReady);
    


    Monday, January 30, 2012 6:10 PM

All replies

  • Skeleton events will fire, however the skeleton data will be null. This is expected when SkeletonStream is enabled.
    Wednesday, February 1, 2012 4:13 PM