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Skeletal Data into OSC or VRPN RRS feed

  • Question

  • Hello,

    It may be helpful if we could use the SDK in conjunction with other applications to make bigger systems.  For example, how about sending OSC messages to SuperCollider to make sounds by moving around.  Has anyone done this, and is this within the rules and regulations for using the SDK by MS?

    -Mike

    Monday, June 20, 2011 4:12 PM

Answers

  • Mike,

    Sorry I took so long to reply. We don't explicitly cover OSC or SuperCollider in our SDK License, but applications that use Kinect services can communicate with other applications via a variety of mechanisms: email, sockets, http, SOAP, WCF, message queuing, etc., and those should all fall within appropriate use of the Kinect for Windows SDK.

    I hope this answers your question.
    Eddy


    I'm here to help
    Wednesday, July 13, 2011 1:50 AM

All replies

  • Mike,

    Sorry I took so long to reply. We don't explicitly cover OSC or SuperCollider in our SDK License, but applications that use Kinect services can communicate with other applications via a variety of mechanisms: email, sockets, http, SOAP, WCF, message queuing, etc., and those should all fall within appropriate use of the Kinect for Windows SDK.

    I hope this answers your question.
    Eddy


    I'm here to help
    Wednesday, July 13, 2011 1:50 AM
  • I just finished a simple program that packages up the skeletal data into OSC packets and broadcasts them accross the local network to 127.0.0.1:7710

    It is intended for use with Max/Msp but the kinect to max.exe will be able to be used by any device, software capable of recieving osc packets.

    http://jordanrs.blogspot.com/2011/08/maxmsp-to-kinect-via-osc-for-offical.html

    Or download from mediafire Download

    Thursday, August 25, 2011 2:30 PM