Hello everybody !
I faced such a problem: I need to load different versions of image when changing screen resolution (aka - scaling).
I've made everything as it was suggested on number of forums (Microsoft one's as well): named image according to template name.scale-XXX.ext and put it to Asset folder. In XAML code I reference image as <Image Source = "Asset/name.ext">.
It seems like ok by this time but when I start app on simulator and change screen resolution (f.i. 10.6' to 27') nothing happens. Image of 100% scale is loaded on the screen!
I've put a breakpoint in the code - I wanted to see what's real value of DisplayProperties.ResolutionScale.
I found that for any screen resolution and any simulated screen size ResolutionScale is always equal to Scale100.
Does anybody know what's wrong here ?
Why screen scaling doesn't work ?
Thanks in advance !