ISoundSourceLocalizer Question RRS feed

  • Question

  • Hello.  With regard to developing for the microphone array, observing functions like ISoundSourceLocalizer::GetBeam and ISoundSourceLocalizer::GetPosition, I wanted to ask why those functions return an angle on the X-Z plane as opposed to two angles or a 3D vector?  Also, is it possible to do "acoustic camera" types of things with the microphone array?

    Thursday, June 23, 2011 4:57 PM