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ISoundSourceLocalizer Question RRS feed

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  • Hello.  With regard to developing for the microphone array, observing functions like ISoundSourceLocalizer::GetBeam and ISoundSourceLocalizer::GetPosition, I wanted to ask why those functions return an angle on the X-Z plane as opposed to two angles or a 3D vector?  Also, is it possible to do "acoustic camera" types of things with the microphone array?

    Thursday, June 23, 2011 4:57 PM

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