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Show of hands: Who else submitted an app to the First Apps Contest?

    General discussion

  • I got my entry in last night with less than a minute to spare. Not at all polished, unfortunately, but it was nice to submit something with the basic functionality working.

    Hit lots of roadbumps, including:

    • No library support (was planning on using RestSharp and Newtonsoft.Json but ended up rolling my own REST classes and using the built-in Json support)
    • The ObservableCollection vs. ObservableVector thing
    • The lack of .FindResource for finding controls within templates
    • The lack of an IndexedDB equivalent for C# (I ended up storing .json files in the local app files folder)
    • The inability of WebView to open local files, and its lack of a bindable property to set the HTML content (vs. the NavigateToString method), and the fact that you can't derive from it to provide that property yourself

     

    The screenshots were also a pain in the ass since the simulator scales down the content and I had to resize them up (at 1366x768 resolution the simulator display is actually smaller).

    It will be nice when the "Generate screenshots" menu item in Visual Studio 2011 does something. :)




    Monday, January 9, 2012 7:35 PM

All replies

  • I submitted an app as well. Built an HTML5/JS Paint App that allows users to share a paint surface over the internet through NodeJS and WebSockets. Had a lot of trouble building the WebSockets code, as the WinRT WebSockets classes are less than reliable at the moment. I ended up using the Native JS WebSockets implementation, which, while not being Async, seemed to work beautifully. 

    I didn't find the screen shots too hard to grab. I opened the app up on my local machine rather than the simulator, and just used print screen. That still seems to work for Metro Style Apps, so I just copied those into paint and saved from there.

    I wish I had more time to clean up some of the Paint UI. I would have liked to have done Data Binding for the Paint Color and Brush size tools, but I ended up running out of time.

    Good luck! 

    Tuesday, January 10, 2012 4:37 PM
  • I submitted a casual game "air soccer" port of my "air soccer tour" game - I faced lotttss of issues especially a nasty intermittent crash - FatalExecutionEngineError - looks like I corrupted the CLR stack/heap somehow or its a CLR bug.

    details on danglingneuron.wordpress.com

     

    Did any of you make it through to the next round??

    Sunday, January 15, 2012 7:15 AM
  • Did you enter the contest->make it to the next round?!

    :-()

    Sunday, January 15, 2012 3:41 PM
  • I entered an app "Physamajig" which lets you draw out physics simulations in real time.

    http://www.andybeaulieu.com/Home/tabid/67/EntryID/223/Default.aspx

    But today is the last day of judging (1/15) and I haven't heard anything yet, so I'm guessing I didn't make it to the 2nd round :(

    Anyone else get through?

    Sunday, January 15, 2012 5:22 PM
  • I entered an app "Physamajig" which lets you draw out physics simulations in real time.

    http://www.andybeaulieu.com/Home/tabid/67/EntryID/223/Default.aspx

    But today is the last day of judging (1/15) and I haven't heard anything yet, so I'm guessing I didn't make it to the 2nd round :(

    Anyone else get through?

    It doesn't sound like anyone's heard anything yet. Interested t o see what happens. Nervous.
    Patrick B. Godwin | Microsoft Student Insider | Student Developer | www.ximplosionx.com www.twitter.com/ximplosionx www.facebook.com/ximplosionx
    Sunday, January 15, 2012 8:07 PM
  • I never heard back either--I've been trying to find out how many people entered just to gauge my chances. :)

    Honestly my real motivation for entering was early access to the next build... That will be super helpful for seeing what's being worked on (i.e. do we get a FlowDocument or a RichTextBox soon?)

    Sunday, January 15, 2012 9:19 PM
  • I started creating an app for this contest only 1 week before the deadline and with minimal knowledge of Windows 8 programming.

    I created an App called "FlipSaw" which is an innovative version of the jigsaw game which i had made in WPF and wanted to port in Windows 8. Since the platform is a developer preview, I had a tough time getting the code to work. (I got the code working only 4 hours before the deadline and couldn't polish the app much!). 

    I submitted the app with only 15 mins to spare. 

    I haven't received any mail till now. So I guess it's tough luck for me. 

    All the best for the finalists.

    Regards,

    Ratish

    Monday, January 16, 2012 12:42 PM