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Seeding skeletal data in K4W SDK v2 RRS feed

  • Question

  • I'm undertaking a research project which aims to bring automated testing into the realm of natural interfaces, so I thought I'd start with the Kinect v2. I have a pool of data containing skeletal meshes and I've made these equivalent to the "Joints" property of the body class but I'm having trouble getting these into the Kinect pipeline.

    Any advice would be appreciated.

    Thanks,

    Tom

    Monday, September 28, 2015 7:35 PM