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effective depth/color map aligning in unity RRS feed

  • Question

  • I am using the official Unity package and using MapColorFrameToDepthSpace() to do the alignment. It works but it eats a lot of CPU power. I see that there is some function likes MapDepthFrameToColorFrame() which should be faster, but it isn't included in Unity package. Is there any faster way to do this kind of alignment?
    Friday, August 28, 2015 4:50 AM

All replies

  • A bit off topic.

    Is the Unity package Microsoft's original package meant for Unity 4? Are you using Unity 4? One user maintains Microsoft's package to be compatible to Unity 5.
    Friday, August 28, 2015 8:44 AM