VisualGestureBuilder: gesture->get_Name(...) native c++ RRS feed

  • Question

  • Hello all,

    I've got a problem retrieving the name of a gesture.

    const UINT bufferSize = 256;
    wchar_t* filePath = new wchar_t[bufferSize];
    hr = gesture->get_Name(bufferSize, &filePath[0]);

    The code depicted above always returns an E_INVALIDARG error. I am using native C++.
    Any ideas of what I am doing wrong?



    Tuesday, June 21, 2016 3:51 PM