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VisualGestureBuilder: gesture->get_Name(...) native c++ RRS feed

  • Question

  • Hello all,

    I've got a problem retrieving the name of a gesture.

    const UINT bufferSize = 256;
    wchar_t* filePath = new wchar_t[bufferSize];
    hr = gesture->get_Name(bufferSize, &filePath[0]);

    The code depicted above always returns an E_INVALIDARG error. I am using native C++.
    Any ideas of what I am doing wrong?

    Cheers,

    Marco

    Tuesday, June 21, 2016 3:51 PM