Hi,
I would like to dynamically add the assets of my game (sounds, textures, levels...) without having to add them as "content file" in the visual 2012 project.
To test on my computer, I made a pre-build batch file which copy my assets next to the files generated by Visual in the AppX folder. This workaround works great for local tests, but when it comes to create the app package to send it for certification (through
"store" / "create app packages" menu), the appx package doesn't contain my assets.
Is there a way to do it? Because I can't manually drag and drop all my asset files in the visual project every time there is a new one. It's not even possible to drag and drop a folder!
Thanks