Hi There,
I'm trying to render a custom tile for my app. I used to do this in Silverlight where I could just create a UserControl and render that as a tile (in a BackgroundTask).
In the Universal Apps it's impossible to use this.
I found a C++ sample and a C# equivalent. Both are not working for me:
C# Version: Tile renders very ugly. I can't read anything that is set on the tile. for example. My app shows the number '9' on the tile and some more info. All I see is 5 times a 9 very blurry.
C++ version: I call my C++ code from C# by referencing the C++ project. I have a public DoWork() function which contains all the functions needed to render and set the tile. When I call the DoWork() function in C# nothing happens.
It used to work so pretty in Silverlight, how can I solve this?
Thanks in advance.