how to create body mesh dimension using kinect? RRS feed

  • General discussion

  • Hi,

      I m trying to create an application for virtual dressing.The sdk i m using is SDK 1.8 and the IDE is VS 2012..

    Currently I m using direct2d mechanism for displaying the video and a 2d image of the t shirt.But the look and feel is not as what is expected.The outfit doesn't match the body outline . 

    When I searched for information regarding this I got to know that there are body mesh algorithms.I m  not sure on how to use them on the person being tracked using kinect and display the image.How do I implement the mesh algorithm in vc++ and how do I use this mesh information and calibrate the 2d attire I have and superimpose it on the person in the live video.

    How do I implement this sort of an application.?


    Thursday, October 3, 2013 4:13 AM

All replies

  • It is indirectly related to Kinect.

    I would like to know how to get the vertices of the outline of the active skeleton using kinect.


    Friday, October 4, 2013 4:04 AM