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Audio Sink Implementation RRS feed

  • Question

  • i have a scenario like this:

    I succesfully captured audio from mic and played it.... but i it for continuous streaming.... i tried to  

     protected override void OnSamples(long sampleTime, long sampleDuration, byte[] sampleData)
            {
           
               send(sapleData);
            }
    I sent the sampleData and tried to played it continously... but i could not succed... can any one guide me through  any way of for 
    continuous transmission of audio from the mic...
    Wednesday, October 19, 2011 4:40 AM

Answers