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opengl graphic hardware acceleration : UNLOAD LIBEGL.DLL RRS feed

  • Question

  • hi everybody, i work on Icop e-box 3310 and windows embedded compact 7 i have add the graphic acceleration using opengl to my os image but when i debug a program the program fail to load libegl.dll. i have take this dll in the power vr opengl pc emulator sdk.

    i do'nt undertand what happen

    this is what appears in the debuging windows

    load xamlrenderplugin.dll

    load libegl.dll

    unload libegl.dll

    unload xamlrenderplugin.dll

     

    Wednesday, June 8, 2011 3:22 PM

All replies

  • recently i heard that i must compile the shaders for enable graphic accaleration but i do'nt know how to do it. i can see the shaders files in public/common/OAK/xamlrenderplugin/opnegl/shaders but i do'nt know how to use it and how to include it in my os image. can somebody help me please?
    Thursday, June 9, 2011 5:40 AM
  • Hi Thuromania1,

    Have you allready solved this issue about loading the xamlrenderplugin.dll in hardware acceleration?

    I've got the same problem connecting the hardware acceleration of the US15W Menlow chip to the Xamlrenderplugin.

    best regards,

    Corne

    Tuesday, July 5, 2011 10:28 AM
  • After installing windows embedded ce 6.0 r3

    The document "windows embedded ce 6.0 r3 install guide.doc" shows that:

    You can add the following new flags in your OS design to support hardware acceleration: BSP_XRPLUGIN_DDRAW

    BSP_XRPLUGIN_OPENGL

    Friday, January 9, 2015 5:32 AM