How to apply garmet to human tracked by kinect? RRS feed

  • Question

  • I am trying to implement virtual dressing room in unity3d using kinect sensor v2. Thanks to the examples provided in the unity3d asset store i understood how to get the body data from kinect and use it in unity.

    The next part is to put clothes on a human tracked. Using 3dmax i have learned how to create simple garmet models and export it into unity3d.

    So, my question is: How can i apply these garmets on human tracked by kinect? I mean that all rotations and movements of the character should be duplicated by the garmet.

    Thursday, February 12, 2015 10:39 AM

All replies

  • You'll probably have more luck asking this in the Unity forums instead, most people here are developers working on coding with the Kinect v2 sensor.


    Thursday, February 12, 2015 12:31 PM