Joints that aren't visible returning as "tracked" with volatile coordinate numbers RRS feed

  • Question

  • Hi guys,

    Has anyone seen this problem before? Joints that aren't even in the visible frame (in this case, my ankles and feet) keep being "Tracked" and moving on the Z axis whenever I bend my knees - in other words, their location is probably inferred by the angle between my hips and my knees and not really tracked, but the JointTrackingState stubbornly shows "Tracked".

    The brutal workaround would be to ignore any joint position that is close to the frame boundary, but is there a proper solution to this?

    Thanks in advance!

    Tuesday, June 26, 2012 11:38 PM