Hi all,
In the following code I have implemented Dependency Injection design pattern; however, I am still confused about the correctioness of this implementation. This implementaation also includes Factory design pattern to inject dependent object. I want to know
that can I implemtent Dependency Injection design pattern with out Factory design pattern.
I find ovet the internet but I dint find any pure implementation of Dependency Injection design pattern. Can any body reffre some good example.
public interface ILog
{
void WriteLog();
}
public class LogIntoFile : ILog
{
public void WriteLog()
{
}
}
public class LogIntoEventviewer : ILog
{
public void WriteLog()
{
}
}
public class LogIntoDatabase: ILog
{
public void WriteLog()
{
}
}
class LogFactory
{
ILog objLogging;
public static ILog CreateObject()
{
//Get type of object need to be created from configuration file
String type = AppSettings["LoggingType"];
ILog objLogging = null;
switch(type)
{
case "LogIntoDatabase":
objLogging = new LogIntoDatabase();
break;
case "LogIntoFile";
objLogging = new LogIntoFile();
break;
case "LogIntoEventviewer";
objLogging = new LogIntoEventviewer();
break;
default:
break;
}
return objLogging;
}
}
public class DatabaseHelper
{
var1, ..... varN;
ILog objLogging;
DatabaseHelper()
{
objLogging = LoggingFactory.CreateObject();
}
public void Insert(Object obj)
{
/*TODO: insert code*/
if (objLogging!=null)
objLogging.WriteLog();
}
}
Any help in this regards would be heighly appreciated.