In learning Direct3D tutorial, I don't quite understand the following two statements:
virtual void Initialize(
_In_ CoreApplicationView^ applicationView
)
{
applicationView->Activated +=
ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &Direct3DTutorialFrameworkView::OnActivated);
}
Is the keyword _In_ similar to const of C++?
Why not write
applicationView->Activated = ref new TypedEventHandler...