hi,all
If the camera data transfer to raw data, and then the raw data blt to D3D surface, it will waste time for copying data form system memory to graphic memory. Does it have a way which the
camera data can directly convert to D3D texture(ID3DTexture2D) in hareware? if it can ,it will be faster . Is it have a sample for this or Does any one know how to do it?
Thank you for your help