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using skeleton basic D2D to get coordinate RRS feed

  • Question

  • Hello i'd like to get the (x,y,z) coordinats of the skeleton joint using skeleton basics D2D. I know that there is several topices about getting this coordinates but i'm new to c++ and i really don't understand the answears. So if you could explain m where to put the code that could export the data it will be very nice.

    THanks a lot

    ps: i tried to use the sofware kinectjoinangle but the skeleton wasn't accurate at all so maybe i could improve that?

    Thursday, June 28, 2012 11:35 AM