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Render InkStrokes to a VirtualSurfaceImageSource

    Question

  • Hi all,

    i wanted to know, if its possible to use the Inking Class in an VirtualSurfaceImageSource.

    I render the input(Mouse,Touch, Stylus) with DirectX to a VSIS, but now it comes to interact with the drawn shapes. The Inking class would provide me with all the tools i need but i cant figure out how to obtain the information i need and switch the static/dynamic rendering to DirectX instead of the XAML InkingCanvas. Also i need to extend the DrawingAttribute class. Is there a way to do all this kind of things or do i have to write the whole system on my own?

    Thanks,

    Max Mayr

    Monday, October 29, 2012 1:53 PM

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