grip hand event in VC++ RRS feed

  • Question

  • I'm currently using share memory to transfer kinect bone from C++ to Unity3D. 
    With Kinect SDK 1.7, we can get grip hand event but it look like only in C# WPF
    Does anyone know how to get grip hand in C++?
    Thursday, April 11, 2013 10:39 AM


All replies