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How to use visual gesture builder in unity3D RRS feed

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  • Currently, this is not supported given these api's are not available for Unity. Right now, the Unity plug-in only support core runtime data (depth, color, ir, body, audio). Face and VGB technologies are built on top of the core data to add additional functionality. This requires addition libraries to be ported for use with Unity that currently are not available. No announcements have been made on whether this will be available.

    Carmine Sirignano - MSFT

    Tuesday, October 21, 2014 5:50 PM
  • Download latest SDK v2.0 and new Unity packages http://go.microsoft.com/fwlink/?LinkId=513177
    • Edited by Kirill R Tuesday, November 25, 2014 1:54 PM
    Tuesday, November 25, 2014 1:53 PM
  • Can you explain where can I find samples for HD Face tracking and Gesture Builder? In latest Unity packages there are no examples.
    Tuesday, November 25, 2014 1:55 PM
  • There are currently no examples for GestureBuilder but most of the pieces you need are there. Check out this thread for the code to load a database, initialize your source and reader, detect gestures, and fire off events.
    • Proposed as answer by Surya Buchwald Tuesday, December 9, 2014 1:47 AM
    Tuesday, November 25, 2014 9:05 PM