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Has the Xbox Live Creators Program gone live? RRS feed

  • Question

  • Hi,

    I am reading that the Xbox Live Creators Program has gone live, and that games can now be released.  I have a fully completed submission ready to go, but the Submit to Store button is still disabled.

    Has the program launched?  Or are only some developers enabled to release their games?

    thanks

    Liam

    Friday, August 11, 2017 10:31 PM

Answers

  • Thank you for participating the Xbox Live Creators Program!  Yes, the program has gone live, and that games can be submitted to Store now.

    As all games in the Creators Program are required to implement Xbox Live sign-in per Windows Store Policy 10.13.5, so please make sure:

    1. The product category is “Games”.
    To change the category of your product to “Games”
      a. Click “Submissions”
      b. Select the latest submission or create a new one
      c. Click “Properties”
      d. Under “Category and subcategory”, select “Games” as the category for your product, and save the change.

    2. The product is enabled for Xbox Live Creators Program.
    To enable the product for Xbox Live access and configure Xbox Live services, please follow the instructions at:
    https://docs.microsoft.com/en-us/windows/uwp/xbox-live/get-started-with-creators/create-and-test-a-new-creators-title
    It is important that you complete the “Publish Xbox Live Configuration to the test environment” step, otherwise “Submit to Store” option will be blocked.  We think you might have forgotten this step.

    3. Add Xbox Live sign-in support
    Follow the steps on this page to integrate with Xbox Live SDK and add Xbox Live sign-in to your game.  You can optionally integrate with other Xbox Live features, such as stats, leaderboards to your game.
    https://docs.microsoft.com/en-us/windows/uwp/xbox-live/get-started-with-creators/creators-step-by-step-guide

    4. Test Xbox Live sign-in on the target devices (Xbox One, Windows 10 PC)
    Make sure that your game can sign-in to Xbox Live successfully.
    Once you have finished the steps above, the “Submit to Store” button should be enabled.

    Let us know if you have any further questions.

    Saturday, August 12, 2017 12:20 AM

All replies

  • Thank you for participating the Xbox Live Creators Program!  Yes, the program has gone live, and that games can be submitted to Store now.

    As all games in the Creators Program are required to implement Xbox Live sign-in per Windows Store Policy 10.13.5, so please make sure:

    1. The product category is “Games”.
    To change the category of your product to “Games”
      a. Click “Submissions”
      b. Select the latest submission or create a new one
      c. Click “Properties”
      d. Under “Category and subcategory”, select “Games” as the category for your product, and save the change.

    2. The product is enabled for Xbox Live Creators Program.
    To enable the product for Xbox Live access and configure Xbox Live services, please follow the instructions at:
    https://docs.microsoft.com/en-us/windows/uwp/xbox-live/get-started-with-creators/create-and-test-a-new-creators-title
    It is important that you complete the “Publish Xbox Live Configuration to the test environment” step, otherwise “Submit to Store” option will be blocked.  We think you might have forgotten this step.

    3. Add Xbox Live sign-in support
    Follow the steps on this page to integrate with Xbox Live SDK and add Xbox Live sign-in to your game.  You can optionally integrate with other Xbox Live features, such as stats, leaderboards to your game.
    https://docs.microsoft.com/en-us/windows/uwp/xbox-live/get-started-with-creators/creators-step-by-step-guide

    4. Test Xbox Live sign-in on the target devices (Xbox One, Windows 10 PC)
    Make sure that your game can sign-in to Xbox Live successfully.
    Once you have finished the steps above, the “Submit to Store” button should be enabled.

    Let us know if you have any further questions.

    Saturday, August 12, 2017 12:20 AM
  • Thanks Jeffrey,

    Publishing the Xbox Live Configuration did the trick!  I had previously published the configuration, so possibly this needs to be done again, now that it is live.  Anyway, submission is in progress!

    cheers

    Liam

    Saturday, August 12, 2017 12:51 AM