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CustomPeerResolver issue RRS feed

  • Question

  • Hi, I'm noticing while using the CustomPeerResolver, if a node crashes, when it tries to rejoin the mesh, it thinks it's alone even though others are still in the mesh.  Anyone else seeing this?

    TIA
    Friday, January 18, 2008 12:01 PM

All replies

  • Hi there,

    Could you explain what you mean by a "node crashing" (does clientChannel.Open() throw or is it an application error and you handle it somehow)? Do you recreate the channel factory/channel (you would have to) in case an application error occurs?

    Could you provide us with a repro or approximate repro steps?

     

    Thanks!

     

    Saturday, January 26, 2008 12:13 AM