RunGame error RRS feed

  • General discussion

  • I was seting up the Simple3DGame::RunGame

    GameState Simple3DGame::RunGame()
        // This method is called to execute a single time interval for active game play.
        // It returns the resulting state of game play after the interval has been executed.
        if (round >= 12)
            m_gameActive = false;
            m_levelActive = false;
            // Time has not expired, so run one frame of game play.
            // Update the Camera with the player position updates from the dynamics calculations.
            m_camera->Eye(FLOAT(1.0f, 0.0f, 0.0f));
            m_camera->LookDirection(m_playerOne && m_playerTwo-);
    		if (m_gameActive = true && m_levelActive = false)
    		else if (m_gameActive = true && m_levelActive = true)
        return GameState::Active;

    I keep getting this error

            E0304 no instance of overloaded function "Camera::Eye" matches the argument list  
            E1767 function "Camera::LookDirection" cannot be called with the given argument list
     E0018 expected a ')' 
    This is on the true part of m_gameActive = true
            E0137 expression must be a modifiable lvalue

    Sunday, May 12, 2019 4:35 AM

All replies