none
Kinect front light cause grip detection errors RRS feed

  • Question

  • I'm writing an application that use kinect for windows (not the new full hd kinect) with sdk 1.8. I'm using kinect region and kinectScrollviewer. In front of the kinect camera there's a window, so the subject who must be tracked has the sun light source that comes from behind. When the light is intense, kinect loose the ability to detect correctly the grab and release interaction (sometimes the events of grab or release are fired randomly). My application will run in environments where this kind of lights conditions will be possible. My question is, there's some parameters in skeletal stream or something else that i can set to change the sensibility to this kind of light?
    Wednesday, December 11, 2013 11:54 AM

All replies