The behavior is a little odd with VC++ 2012. My previous comment was for VC++ 2010. It's not just enough to add a folder and then include it via "show all files". You need to add a filter, then add a physical folder that matches the filter, and then when
you add files it may not add it to the right folder, so you may then have to drag/drop it via solution explorer.
If you physically create a subfolder and then include that in your project, it works like a filter but will also map to the physical folder. Kinda different from how it's done with C#.
The behavior is a little odd with VC++ 2012. My previous comment was for VC++ 2010. It's not just enough to add a folder and then include it via "show all files". You need to add a filter, then add a physical folder that matches the filter, and then when
you add files it may not add it to the right folder, so you may then have to drag/drop it via solution explorer.