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Setting up Fiddler to capture network traffic from the Unity 3D Editor

    General discussion

  • http://aka.ms/q1fskv

    The blog convers how to configure the Unity 3D Editor and Fiddler so you can capture your network traffic in Fiddler when working in the Unity 3D Editor.


    Bret Bentzinger (MSFT) @awehellyeah

    Thursday, February 19, 2015 4:59 PM
    Moderator