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Anaglyph fallback for Steroscopic 3D displays?

    Question

  • Great to have better support for stereoscopic 3D displays in WinRT. However given 3D displays are so far thin on the ground it would be neat to have integrated anaglyph fallback steroscopic 3D in D3D APIs. Didn't spot anything on this in DP, anything planned?

     

    Suggestion: as a minimum would be useful to see anaglyph featuring in samples for stereoscopic 3D so apps can be used on standard displays.

    Wednesday, February 01, 2012 3:22 PM

Answers

  • I am not aware of any announcements regarding anaglyph fallback. You might want to provide your suggest via the feedback tool so it can be properly tracked.

    --Rob

    Thursday, February 02, 2012 1:56 AM
    Owner