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Can i use the skeleton tracking and voice commands at the same time? RRS feed

  • Question

  • Can i use the skeleton tracking and voice commands at the same time,

    what i mean is i can use the gestures and voice commands at the same time or i can't in the Kinect for xBox with the old SDK before the Kinect for windows SDK

    Tuesday, April 3, 2012 8:28 PM

Answers

  • Yes, the Shape Game sample shows this.
    • Proposed as answer by jesusmrv Tuesday, April 3, 2012 9:58 PM
    • Unproposed as answer by jesusmrv Tuesday, April 3, 2012 9:58 PM
    • Proposed as answer by Mauro Giusti Wednesday, April 4, 2012 12:19 AM
    • Marked as answer by Boka John Wednesday, April 4, 2012 9:09 PM
    Tuesday, April 3, 2012 8:52 PM
  • Any ways i think with all types of Kinect and SDKs are working fine

    I tried it my self


    Thanks,
    MOHAMED A. SAKR | Software Development Lead Engineer | EgyptNetwork
    Please remember to click “Mark as Answer” on the post that helps you, and to click “Unmark as Answer” if a marked post does not actually answer your question. This can be beneficial to other community members reading the thread. Also try to Vote as Helpful

    • Proposed as answer by MohamedSakr Wednesday, April 4, 2012 4:11 PM
    • Marked as answer by Boka John Wednesday, April 4, 2012 9:09 PM
    Wednesday, April 4, 2012 12:52 PM

All replies

  • Yes, the Shape Game sample shows this.
    • Proposed as answer by jesusmrv Tuesday, April 3, 2012 9:58 PM
    • Unproposed as answer by jesusmrv Tuesday, April 3, 2012 9:58 PM
    • Proposed as answer by Mauro Giusti Wednesday, April 4, 2012 12:19 AM
    • Marked as answer by Boka John Wednesday, April 4, 2012 9:09 PM
    Tuesday, April 3, 2012 8:52 PM
  • What are the type of kinect and SDK you are asking about

    Thanks,
    MOHAMED A. SAKR | Software Development Lead Engineer | EgyptNetwork
    Please remember to click “Mark as Answer” on the post that helps you, and to click “Unmark as Answer” if a marked post does not actually answer your question. This can be beneficial to other community members reading the thread. Also try to Vote as Helpful

    Wednesday, April 4, 2012 12:45 PM
  • Any ways i think with all types of Kinect and SDKs are working fine

    I tried it my self


    Thanks,
    MOHAMED A. SAKR | Software Development Lead Engineer | EgyptNetwork
    Please remember to click “Mark as Answer” on the post that helps you, and to click “Unmark as Answer” if a marked post does not actually answer your question. This can be beneficial to other community members reading the thread. Also try to Vote as Helpful

    • Proposed as answer by MohamedSakr Wednesday, April 4, 2012 4:11 PM
    • Marked as answer by Boka John Wednesday, April 4, 2012 9:09 PM
    Wednesday, April 4, 2012 12:52 PM
  • Yes it is possible please look at akiras KMotion capturer which uses skeleton tracking and voice as its primary functions and i tryed his app and its great at those too things. Also, yes source is available let me get  back to you with a link. Edit: heres link: http://social.msdn.microsoft.com/Forums/en-US/kinectsdk/thread/2bfff4a4-0d2d-40a3-ae65-8299f65bec8c  it uses kinect sdk v1 to assign a biped animation to a model in 3ds max.

    Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth. - "Sherlock holmes" "speak softly and carry a big stick" - theodore roosevelt. Fear leads to anger, anger leads to hate, hate leads to suffering - Yoda



    • Edited by The Thinker Wednesday, April 4, 2012 4:25 PM
    Wednesday, April 4, 2012 4:24 PM