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Bone Orientation Kinect explorer RRS feed

  • Question

  • Hi all

    Well , I am trying to get hold of the joint orientations in kinect explorer.

    This is my code: 

    Inside the DrawBonesandJoints() function , I have a code for extracting the joint positions, and I am also trying to extract the joint orientations.

    This is my declaration-->

    BoneOrientation orientation = new BoneOrientation(joint.Joint.JointType);

    then I do orientation.HierarchicalRotation.Quaternion.W, but it always gives me a value of 1. 

    I am not sure, if my code is right.

    Has anyone tried getting the orientations from kinect explorer? I am able to get them in Skeletal viewer but am unable to do so with the kinect explorer.

    I would be really glad if anyone can help me out with this.

    Thanks a ton. :)

    Thursday, June 7, 2012 6:34 PM

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