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Asset scaling 100% 140% 180% Splash Screen too?

Answers

  • are you sure that you are using the correct names on your files?

    if you have a look at Guidelines for scaling to pixel density  the name convention described there is as follows:

    Option #1 - File naming convention:
    ...\test.scale-100.jpg
       \test.scale-140.jpg
       \test.scale-180.jpg

    • Marked as answer by Bucolic Geek Tuesday, July 24, 2012 3:45 PM
    Monday, July 23, 2012 6:47 PM

All replies

  • The version chosen will depend on the resolution set on the system. The goal is to keep the UI at a readable size on both high and low DPI systems.

    If you go to the Ease of Access center and select "Make everything on the screen bigger" it will choose the larger size.

    --Rob

    Friday, July 20, 2012 12:37 PM
    Owner
  • are you sure that you are using the correct names on your files?

    if you have a look at Guidelines for scaling to pixel density  the name convention described there is as follows:

    Option #1 - File naming convention:
    ...\test.scale-100.jpg
       \test.scale-140.jpg
       \test.scale-180.jpg

    • Marked as answer by Bucolic Geek Tuesday, July 24, 2012 3:45 PM
    Monday, July 23, 2012 6:47 PM
  • No I had not named them with ".scale-100.png".

    Now after reading your post, my splashscreens are named: "assets\SplashScreen.scale-100.png" and so on for -140 and -180.

    After renaming the splash screens, I updated the manifest to point to "Assets\SplashScreen.png" (without the .scale-100) and the compiler accepted that!

    So, perhaps it is working,  however on my \\Build tablet it still displays only the -100 image which only uses about 1/4 of the screen. 

    Thanks,

    Rick


    • Edited by Bucolic Geek Tuesday, July 24, 2012 3:45 PM typo
    • Proposed as answer by Lucas Loegel Sunday, July 29, 2012 5:26 PM
    • Unproposed as answer by Lucas Loegel Sunday, July 29, 2012 5:26 PM
    Tuesday, July 24, 2012 3:44 PM
  • Hello,

    The BUILD tablet has a 1366x768 resolution if I remember correctly, which show the UI at a 100% scale. If you want to test your assets you can also use the simulator to and change the resolution to get the 180% scale.

    You can also check out this page for the required résolutions : http://msdn.microsoft.com/en-us/library/windows/apps/hh846296.aspx

    Sunday, July 29, 2012 5:33 PM