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Orthographic projection distortion

    Question

  • I'm noticing something strange when working with an orthographic projection. There are times when some of the meshes get distorted at certain positions. I notice the same thing in Maya, so maybe this is a limitation of orthographic projections. Does anyone know of a way to get around this? Below is an image where it's fine, and then when I move up on the Z axis, it's distorted. (Excuse the rough graphics. They're just placeholders. :)

    Saturday, January 12, 2013 4:51 PM

All replies

  • Looks like near plane clipping on the second image.
    Sunday, January 13, 2013 3:18 PM
  • Hello,

    Would you please provide us the whole codes to reproduce this issue,

    You can upload your project to SkyDrive
    http://skydrive.live.com/

    It is not necessary that you send out the whole of your project. We just need a simplest sample to reproduce the problem. You can remove any confidential information or business details from it.

    If you don't want to upload the sample code, you can try to get the paid support from https://getsupport.microsoft.com/

    Best regards,
    Jesse


    Jesse Jiang
    MSDN Community Support | Feedback to us
    Develop and promote your apps in Windows Store
    Please remember to mark the replies as answers if they help and unmark them if they provide no help.

    Tuesday, January 15, 2013 6:00 AM
    Moderator